Once enabled, you can turn on the 3D Ground Plane. This is especially easy to do when viewing your composition from two angles.Īdobe has added a few final touches to make the 3D experience extra smooth.Īctivate Draft 3D mode to harness the power of the Real-Time Render Engine to speed things up. I’ll grab the Z rotation of my camera layer to quickly add a Dutch angle move to my animation. In addition to controlling the camera’s point of view, I can also control the camera via the new gizmo controls of my layer. Isolate layers, then place the camera exactly where you want it to go. Or, to zoom in to a specific point of the map, I’ll place the cursor over that area and use Dolly to Cursor. To quickly select the Airplane, I’ll simply place the cursor over that layer. I can easily jump between focusing on the camera or the map by using the Orbit Around Cursor, Pan Under Cursor, and Dolly to Cursor tools. The plane is closer to the camera in Z space by nearly 700 pixels. Using the new navigation tools, I can quickly isolate layers and place the camera exactly where I want it to go.įor example, in this scene, I have an airplane flying over a map. With my new camera created, I’m ready to animate a move. Go to View > Create Camera from 3D View to begin animating. Once you find an angle you like and you’re ready to animate, go to View > Create Camera from 3D View. After Effects allows users to fly through space using the default camera. The coolest feature of these new navigation tools is that you don’t have to create a camera layer to use them. Specify each camera angle via View > Switch 3D View. For this, go to View > Switch View Layout > 2 Views. When making your way around 3D space, I find it helpful to switch the comp to show two angles. Or, simply toggle through with the C key. Use keyboard shortcut keys 1, 2, and 3 to quickly jump between these three tools. Three new navigation tools are available in the toolbar: Orbit, Pan, and Dolly. These tools can react in relation to the cursor, the composition, or a camera’s point of interest. These include Orbit, Pan, and Dolly tools, each of which have variations. Navigate 3D Space (Without a Camera Layer)Īs soon as a layer’s switch is set to 3D, you’ll notice that three new navigation tools become available in the toolbar.
#Adobe animate tools how to#
Now that you know how to manipulate layers, let’s take a look at how to move through 3D space. When manipulating a layer’s gizmo, these tooltips show pixel distance, coordinates, and other important information. Also, if you’re doing detailed work and you need your layers in specific areas of your comp, check out the new tooltips. If you do most of your work in a specific parameter, you can customize the gizmo to only show that parameter. Change rotation, position, and scale by manipulating the gizmo’s shapes. The arrows change position, the circles change rotation, and the squares change scale. Each axis has its own color: Z is blue, Y is green, and X is red. Quickly change Rotation, Position, and Scale parameters via manipulating the gizmo’s various shapes. This fancy new gizmo gives you complete control over your layer directly within the comp panel. Once a layer is enabled, you’ll notice a fancy new layer control tool in the comp. If you can’t see the switch, press the Toggle Switches/Modes button at the bottom of the panel. This is as simple as activating a layer’s 3D switch in the sequence.
To enter the wonderful world of 3D in After Effects, you must first set your layers to 3D.